Concept Artist & Designer | Games, Film, VR, Illustration
I have over 6 years of experience in visual design for games, VR, animation, and brand illustration. I worked as Lead Concept Artist at Playata for three years. At Lightshape, I designed VR concepts for clients like Porsche, Tesla, and DHL. I also worked as Set Designer for Studio Soi’s animated film Das NEINhorn, coming out in 2026.
Now, I freelance as a concept artist and designer for games, films, and ad agencies. I teach drawing at the Natural History Museum Stuttgart and run regular workshops focused on observation and visual thinking.
I create visual worlds for games, movies and advertisement.
Skills:
Environment Concept Art • Visual Development • Storyboarding • Character Design • Prop Design • Concept Development
I worked as a Environment Concept Artist and Set Designer on Das NEINhorn (The Unicorn that Said NO).